US buyers; due to it's weight, S/H for this item will be $25 from here in Canada to anywhere in the USA.
Wyvern is a two-player collectible card game featuring dragons and wyverns battling for treasure. The game was produced by U.S. Games Systems, Inc., with the original product launch in January 1994. The initial card set for Wyvern was the "Premiere Limited" card set, launched in January 1995 and featuring 136 cards. The "Limited" edition, released in March 1995, expanded this number to 239 cards. The two expansion sets (included in this batch) were dubbed "Phoenix" and "Chameleon", and consisted of 90 new cards each.
Wyvern is played with two decks per player (with each player supplying his or her own two decks). One of the decks, the Dragon Lair Draw Pile, is made up of dragon and terrain cards. The other deck, the Treasure Horde Draw Pile, is made up of action and treasure cards.
Players begin with 6 face-down dragon and terrain cards on the battlefield, as well as 25 gold painted pieces. The game ends when one player no longer has any deployed dragon or terrain cards; this player is the loser. At the end of the game, a scoring system is used which rewards players for resourceful use of their assets (25 points + 1 point for each gold piece remaining). The loser scores his remaining gold pieces divided by 2, rounded down. Multiple games are typically played to form a match, which ends when one player reaches a certain score. The objective is thus to defeat the opponent's army while expending as few of one's own resources as possible.
Each turn, players can perform limited card movement, play actions, and initiate a single battle. As play progresses, dragon and terrain cards which were turned face down are turned face up and the cost to do so is paid. Conceptually, one wants to defeat the opponent's cards using the appropriate counter-measures. Dragons defeat weaker dragons, but are vulnerable to terrain effects. Very weak dragons called scouts are designed to defeat terrain, but guessing where an opponent has a terrain card (when face-down) can be difficult. Dragons can be augmented with treasure for an additional cost, but running out of gold is a constant peril.
Dragon cards (Red Border) - Mythical dragons which form the bulk of each player's forces. Dragons typically have a gold piece cost associated with turning them face up (which must be done in order to make use of them).
Terrain cards (Green Border) - Treacherous terrain, able to defeat or negatively impact certain dragons. If the terrain card negatively influences a dragon attacking it, the terrain card earns the owner gold pieces.
Action cards (Purple Border) - Cards which can be used once to take some action, or in reaction to something happening. These cards also include dragon slayers, able to defeat certain face-up dragons.
Treasure cards (Yellow Border) - Valuable treasure items and artifacts, often conveying some bonus to the dragon guarding them. Treasure cards are played face up behind dragons and terrain, and usually have a gold piece cost.
Full playing instructions included in the sealed starter deck, and rules for the Chameleon and Phoenix expansions are also included.
- UPC 9780880791687
- Brand U.S Game Systems
- Mfg Part # WY60